#ifndef AMAZO_SCREEN
#define AMAZO_SCREEN

#include <allegro.h>

extern int display_on(int w, int h, int d, int f);
extern void sync();
extern void display_off();

extern BITMAP * canvas;
extern volatile int fps;
extern volatile int frame_lock;

extern int SC_WIDTH;
extern int SC_HEIGHT;
extern int SC_DEPTH;

#endif
